GeoTeric 2018.1- Closing the Loop to give a deeper understanding, quicker interpretation workflow and less uncertainty.
Validate – new Module!
Validate has been developed as part of a three-year project with industry partners and is a forward modelling tool that will help you understand what the colors mean in the RGB Blends.
It allows you to Validate your interpretation by:
- Assessing the uncertainty.
- Predicting how fluid changes will appear in your data.
- Understanding what causes the frequency changes in the RGB Blends.
Further new features include:
Improved data management:
Master project – allows multiple users to work from one GeoTeric project without the need to copy in all the seismic data, saving both time and disk space.
Non-seismic data e.g. well data can be loaded into the Master project and distributed across teams to ensure data integrity.
We have also introduced well log templates, assigning each log as they are imported to a template. They can then be centrally managed to ensure a standardized display of logs. The well log manager will ensure you can easily see what logs you have and assign them to the correct template if required. Logs brought across from our third party links will bring the assigned template with them.
You can also select multiple wells and assign mutual properties to them in an easy way, ensuring easy management of multiple wells in the display.
Improved Usability extensions:
- Polygon control for constrained growth as well as deletion.
- Improved in-scene interactivity by allowing you to right-click on Adaptive Faults and Horizons for fewer mouse clicks whilst interpreting.
- Improved surface visualization with a sharper display and more accurate positioning.
Report view - an easy image capture tool incorporating annotation, color tables, scale bars etc.
We have also continued to build on the performance work we did in 2017.2.2 by:
- Visualization interactivity/performance – slices and volumes in 3D scene – should reach higher resolution faster.
- Faster horizon cache on projects on network.
- Improved performance when adding multiple wells to scene.
Issues resolved in this release:
The interpretation lines no longer flicker when zooming into base map.
You are now able to interpret through a polygon in the 3D scene.
Accepting a fault stick now works in all directions again.
When tracking horizon using the graph theory, the height mapped values sometimes broke and produced a red surface. This has been fixed.
The fault tree project section no longer reshuffles when re-starting GeoTeric.
Spaces are now accepted in project item names.
Several issues around handling of floating point data has been resolved including HDFD, Horizon tracking and GO Semblance attribute.
SEG-Y import and export caused random crashes on Linux - this is now resolved.
Several instances of the colormap compression not working as it should have been resolved. These include:
- IFC+ - when you had a geobody volume and a color blend.
- IsoProprotional slicing generated attributes – compressing color map did nothing.
- As input for opacity controlled process e.g. body labelling – used to throw an error.
Setting the opacity on a blend and render the result in 3D could produce a blank output in some cases. This is resolved.
Mapping an opacity blend on a horizon now produces correct result.
If you changed the data displayed on a slice from volume data to blend data, the slice was automatically removed from the scene - this is also resolved.
The Time attribute produces correct result even for larger volumes.
Scale bar in the 2D viewer was wrong if window had been resized in certain ways. Fixed.
The Link for Petrel now supports all characters including @ and “”.